Regression Games

Regression Games

freemium

Regression Games lets Unity developers build automated QA bots using smart recording, computer vision, and exploratory AI agents to find bugs faster.

About

Regression Games is the ultimate AI agent testing platform for Unity, designed to help game studios and developers automate quality assurance workflows with minimal friction. Rather than forcing teams into a single testing methodology, the platform supports a flexible, composable approach — developers can combine scripted code, recorded playback, computer vision, OCR techniques, and exploratory bots in a single test pipeline called Bot Sequences. Getting started is fast: the Smart Recording tool allows teams to capture their first automation in minutes without writing any code. For more advanced scenarios, the Bot Sequences runtime lets teams stitch together multiple testing techniques to handle a wide variety of test cases. Beyond testing known scenarios, Regression Games includes chaos testing and exploratory tools like the Monkey Bot, which proactively explores the game to surface issues before engineers have even designed formal test cases. This shift-left approach reduces the cost of finding bugs late in the development cycle. The built-in SDK automatically captures rich contextual data during test runs — including game state snapshots, screenshots, logs, and performance metrics — giving the entire team deep visibility into what went wrong and why. Regression Games is backed by leading investors and was recognized as one of the 25 most innovative gaming startups. It is ideal for indie studios, AAA teams, and QA engineers looking to modernize their testing pipelines with AI-driven automation.

Key Features

  • Smart Recording Tool: Capture your first automated test in minutes using Smart Recording or OCR techniques — no manual scripting required to get started.
  • Bot Sequences Runtime: Compose multi-step test pipelines by stitching together scripted code, recorded playback, computer vision, and exploratory bots in a single flexible workflow.
  • Chaos & Exploratory Testing: The Monkey Bot and other exploratory tools autonomously explore the game to discover unexpected bugs and edge cases before formal test plans are written.
  • Automatic Game State Capture: The SDK automatically records game state, screenshots, logs, and performance data during each test run to provide rich debugging context.
  • Multi-Technique Testing Support: Supports scripted automation, recorded playback, computer vision, OCR, and AI-driven exploration — teams can mix and match approaches per test case.

Use Cases

  • Automating end-to-end QA regression tests for Unity games before each release to catch breaking changes early.
  • Using exploratory bots to proactively discover unknown bugs and edge cases during active game development.
  • Recording player-like behavior flows with the Smart Recording tool to build a reusable automated test suite without writing code.
  • Monitoring game performance, logs, and state snapshots during CI/CD pipelines to detect regressions automatically.
  • Stress-testing game systems with chaos and monkey testing to validate stability under unexpected or random player inputs.

Pros

  • Flexible Testing Approaches: Teams are not locked into one methodology — scripted, recorded, visual, and exploratory techniques can all be combined in a single test suite.
  • Fast Onboarding: Smart Recording and a no-account-required trial make it easy for new users to run their first automated test within minutes.
  • Deep Observability: Automatic capture of game state, screenshots, logs, and performance metrics gives developers actionable insight beyond simple pass/fail results.
  • Proactive Bug Discovery: Exploratory bots like the Monkey Bot find issues before engineers have to think of every test scenario manually, reducing QA blind spots.

Cons

  • Unity-Only Support: The platform is exclusively built for Unity, limiting its usefulness for teams working in Unreal Engine, Godot, or other game engines.
  • Early-Stage Platform: Still in active development (v0.0.x releases), which may mean API changes, incomplete features, or limited enterprise-grade support.
  • Learning Curve for Advanced Workflows: Composing complex Bot Sequences with multiple techniques requires familiarity with the SDK and documentation, which may slow down smaller teams.

Frequently Asked Questions

Which game engine does Regression Games support?

Regression Games is built specifically for Unity. It provides an SDK and tooling designed to integrate directly into Unity-based game projects.

How do I create my first automated test?

You can use the Smart Recording tool or OCR techniques to capture your first automation in minutes. The documentation provides step-by-step guidance to get started quickly, and you can even try it without creating an account.

What testing approaches does the platform support?

Regression Games supports scripted code, recorded playback, computer vision, OCR, and AI-driven exploratory bots. These can be combined using the Bot Sequences runtime to handle complex, multi-step test scenarios.

What data does the SDK automatically capture during tests?

The Regression Games SDK automatically captures game state snapshots, screenshots, logs, and performance information during every test run, giving your team full context for diagnosing failures.

What is the Monkey Bot?

The Monkey Bot is an exploratory chaos testing tool that autonomously navigates your game to discover bugs and unexpected behaviors before you've designed formal test cases — helping teams find edge cases they might otherwise miss.

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